Systems Software Engineer, Core OS

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Summary

Join the Core Platform & Systems Technology team and help build the code that drives our operating systems on iPhone, iPad, Apple Watch, and Mac. You’ll deliver a unified solution used across the entire company — daemons, frameworks, certification test suites, command line tools, and even bits of UI. Your code will run on every device we ship. This role offers a rare view into true cross-functional engineering, where your work touches nearly every part of the system.

Description

As a Systems Software Engineer on this team, you’ll contribute to Apple’s firmware update solutions, working primarily on middleware — frameworks and daemons that keep devices current and reliable. The programming languages we use on this team are C, Objective-C, and Swift, with C being the primary language. A working knowledge of low-level programming and the kernel is a plus, as is familiarity with I/O protocols — USB, Bluetooth, Ethernet, and Inductive — since these are how accessories connect to our devices.

Responsibilities

  • Develop new features and drive incremental improvements to existing systems
  • Maintain and evolve the existing code base
  • Triage and resolve incoming issues
  • Build and strengthen cross-functional partnerships across engineering teams

Minimum Qualifications

  • Programming experience in C
  • Knowledge of OS fundamentals
  • Experience designing and developing production-level software
  • Bachelor’s degree in Computer Science, Computer Engineering, Electrical Engineering, or equivalent experience

Preferred Qualifications

  • Programming experience in Objective-C or Swift
  • Analytical thinking skills
  • Ability to work independently
  • Spoken and written communication skills