Software Multi-Modal UX Input Designer

LenovoPublished 23 hours agoFirst seen 5 hours ago

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Description and Requirements

Key Responsibilities:

  • Input Models: Pioneer the interaction models for how humans converse, gesture, gaze, touch, and command our ambient AI ecosystem. 
  • Modality Transitions: Design natural handoffs between inputs—such as transitioning effortlessly from a voice command to spatial touch or subtle gaze selection. 
  • Intent & Disambiguation: Architect system behaviors for handling ambiguous AI inputs, fuzzy voice commands, and multi-threaded user intent. 
  • Interaction Prototyping: Build dynamic interaction simulations that test the responsiveness, latency tolerances, and feedback loops of non-traditional inputs. 
  • Sensor-Driven UX Architecture: Translate hardware sensor capabilities (cameras, microphones, spatial arrays) into intuitive, human-centered interaction guidelines. 

Basic Qualifications:

  • 8+ years in UX design, interaction design, or HCI research with a heavy focus on input mechanics. 
  • Bachelor’s or Master’s in HCI, Cognitive Science, Interaction Design, Computer Science, or equivalent. 

Preferred Qualifications:

  • Behavioral Background: You deeply understand human ergonomics, cognitive load, and natural communication habits, applying them to human-machine interaction. 
  • Empathetic Prototyper: You excel at mocking up invisible interactions, making abstract triggers concrete for user testing and stakeholder review. 
  • Technical Bridge: You are equally comfortable discussing hardware sensor constraints with engineers and human-centered workflows with designers. 
  • Systems Thinker: You are comfortable mapping complex decision trees, fallback states, and conversation design logic for nonlinear user journeys. 
  • Multimodal Fluency: You have hands-on experience designing across voice, spatial/gesture, gaze, and tactile input modalities, knowing the strengths and failure modes of each. 
  • Robust portfolio demonstrating end-to-end design of non-traditional input systems (voice, spatial, gesture, or multi-modal). 
  • Proven record of user testing and validating complex input behavioral models. 
  • Deep familiarity with hardware sensor ecosystems and software interaction loops. 
  • Background in Conversational Design (VUI), linguistics, or cognitive science. 
  • Deep understanding of human-computer interaction (HCI) methodologies. 
  • Prototyping experience using Unity, Unreal, or specialized physical computing environments. 
  • Experience with spatial computing platforms (VisionOS, Meta Quest, HoloLens). 

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