Senior Game Designer
Overview We are seeking a full-time Senior Game Designer at Garmin's location in the Greater Denver area. In this role, you will be responsible for creating compelling immersive in-game 3D experiences through asset development and world building, delivering superior in-game experiences, and leading large projects as well as guiding other game designers in the completion of their projects. Essential Functions Conceptualize, design, and implement high-quality 3D assets, including environments, props, vehicles, characters, and other in-game elements, ensuring visual consistency and technical performance. Collaborate with engineers to optimize assets for real-time performance across multiple platforms. Utilize professional 3D modelling and animation software and game engines such as Unity or Unreal from visual conception to debugging design related issues, ensuring smooth gameplay for optimized performance. Produce animated sequences for gameplay, developing an overall strategy for character and environment animations with a focus on game-engine constraints and requirements. Create clear design documentation, including asset requirements, gameplay flowcharts, and user experience guidelines. Design conceptual artwork for new experiences in an immersive virtual world experience. Incorporate user feedback and analytics data to refine designs and improve user satisfaction. Document and catalog assets for in-game use in an organized manner for future use and continuity design across Garmin virtual platforms. Innovate gameplay mechanics to create a rewarding customer experience. Exhibit thorough working knowledge of Garmin product lines and their associated technologies for projects they are assigned and general understanding across all Garmin products Exhibit thorough understanding of competitive products and markets for projects assigned and general understanding of competitive products across all of Garmin's markets Serve as an active contributor in concepting, mockups, researching design trends, moodboards, interactive prototypes, animating storyboards, design feasibility, presentations, and PDP concepts Able to find root cause and provide solutions for complex problems Work under only very general direction of Creative Lead in leading their own projects Serve as an active contributor to User Interface design reviews Basic Qualifications Bachelor's Degree in Graphic Design/Visual Communication AND a minimum of 5 years of relevant work experience OR an equivalent combination of education and relevant experience Experience in design and development with game engines such as Unity and Unreal Demonstrates world building through effective terraforming and landscape creation, and asset placement Expertise in Level of Detail (LOD) for all 3D assets and reuse of game objects and procedural generation strategies Clean topology that leverages assets to be constrained to mid to low polycounts Character rigging and animating using hand animation and motion capture techniques Expert knowledge of 3D Modelling and Animation programs including Adobe Creative Suite Demonstrates strong and effective verbal, written, and interpersonal communication skills Must be flexible and able to work independently or in a team in a fast-paced environment Must demonstrate strong organization skills, with the ability to effectively prioritize and manage multiple tasks Desired Qualifications Domain knowledge of endurance athletic sports and the required training for event goals The deadline to apply to this role is Friday, November 13, 2026. Garmin International is an equal opportunity employer. Qualified applicants will receive consideration for employment without regard to race, religion, color, national origin, citizenship, sex, sexual orientation, gender identity, veteran's status, age or disability. This position is eligible for Garmin's benefit program. Details can be found here: Garmin Benefits

