Production Metal Frameworks Manager
Summary
Apple’s Graphics, Games, and Machine Learning team provides the compute and graphics software foundation across all of our innovative products including iPhone, iPad, Apple TV, Mac, Vision Pro, and Apple Watch.
The Production Metal Frameworks team is responsible for Metal API design and development across new OS and product releases. We are looking for a motivated, technical manager who can bring a broad understanding of GPU technologies to help define and deliver the next generation of Metal.
Description
As the manager of the Production Metal Frameworks team, you will own the design and implementation of the Metal API to unlock the full potential of Apple Silicon for developers. You’ll collaborate cross-functionally with software teams both inside and outside of Apple to bring incredible new GPU experiences to life across Apple’s platforms.
Responsibilities
- Lead your team to design, develop, and deliver high-quality additions to the Metal API
- Monitor industry trends to identify gaps (or opportunities for differentiation) in Metal.
- Partner with cross-functional teams to improve the graphics stack and meet the ever-evolving needs of Apple’s operating systems and external applications.
- Support and grow the Production Metal Framework team as you execute in a highly dynamic environment
Minimum Qualifications
- Hands-on experience with GPU APIs (Metal, DirectX, Vulkan, CUDA, etc)
- Solid foundation in systems engineering including OS fundamentals and performance analysis
- Prior experience as a manager or tech lead driving large engineering projects through definition, planning, and execution phases
- Demonstrated software design, debugging, and performance analysis abilities
- Strong programming skills with C/C++/Objective-C
- BS/MS/PhD or equivalent in Computer Science or related field
Preferred Qualifications
- Multiple years of experience directly managing engineering teams
- Wide knowledge of graphics/compute API’s including their differences and how they have evolved
- Detailed knowledge of a GPU architecture including their capabilities and performance characteristics
- Familiarity machine learning fundamentals and ML frameworks as well as how they are accelerated by modern HW
- Familiarity with Apple framework and API design patterns as well as Swift programming
- Top notch communication skills with the ability to influence up, down, and cross-functionally
Pay & Benefits
At Apple, base pay is one part of our total compensation package and is determined within a range. This provides the opportunity to progress as you grow and develop within a role. The base pay range for this role is between $198,300 and $342,800, and your base pay will depend on your skills, qualifications, experience, and location.Apple employees also have the opportunity to become an Apple shareholder through participation in Apple’s discretionary employee stock programs. Apple employees are eligible for discretionary restricted stock unit awards, and can purchase Apple stock at a discount if voluntarily participating in Apple’s Employee Stock Purchase Plan. You’ll also receive benefits including: Comprehensive medical and dental coverage, retirement benefits, a range of discounted products and free services, and for formal education related to advancing your career at Apple, reimbursement for certain educational expenses — including tuition. Additionally, this role might be eligible for discretionary bonuses or commission payments as well as relocation. Learn more about Apple Benefits.
Note: Apple benefit, compensation and employee stock programs are subject to eligibility requirements and other terms of the applicable plan or program.
Apple is an equal opportunity employer that is committed to inclusion and diversity. We seek to promote equal opportunity for all applicants without regard to race, color, religion, sex, sexual orientation, gender identity, national origin, disability, Veteran status, or other legally protected characteristics. Learn more about your EEO rights as an applicant.