Technology Evangelist, WorldWide Developer Relations (WWDR) - Korea
Summary
Imagine what you could do here!
At Apple, new ideas have a way of becoming extraordinary products, services, and customer experiences very quickly. The people here at Apple don’t just build products — they craft the kind of wonder that’s revolutionized entire industries. It’s the diversity of those people and their ideas that inspires the innovation that runs through everything we do, from amazing technology to industry-leading environmental efforts. Join Apple, and help us leave the world better than we found it!
Apps are changing the world and enriching people's lives and the developers who build them are constantly crafting extraordinary experiences to delight customers. Apple's Worldwide Developer Relations team works every day to provide the services, resources, and mentorship that enable the world's most dynamic developer community to stretch the limits of their imaginations and bring the next big app idea to Apple's platforms to customers across the globe.
We are seeking a Graphics & Performance Technologies Evangelist for the Worldwide Developer Relations team!
Description
A member of Apple's Evangelism team, Graphics & Performance Technologies Evangelist helps 3rd-party developers adopt core graphics frameworks, optimize app and game performance, and deliver exceptional user experiences on Apple devices.
This role requires passion for Apple graphics technologies and proven aptitude with developing high-performance applications for Apple platforms. Strong communication and people skills will be important as this role will involve presenting in public, collaborating cross-functionally within Apple, and working side by side with developers every day.
This is a unique opportunity to directly impact the performance, architecture, and quality of apps and games enjoyed by millions of people daily.
Responsibilities
- Managing and developing relationships within the local developer community
- Working one-on-one with 3rd party developers and decision-makers
- Conducting deep-dive performance analysis and providing actionable optimization guidelines
- Driving developer technology adoption through effectively working with cross-functional teams at Apple
- Presenting Apple technologies to developer audiences in an effective and clear manner
Minimum Qualifications
- Business Level Proficiency in both Korean and English
- Proficiency in C/C++ or Swift with strong OS fundamentals
- Solid understanding of CPU and GPU architectures
- Experience with at least one low-level graphics or compute API (Metal/DirectX/Vulkan/CUDA)
- Proven public speaking and presentation skills
- Experience collaborating with external developers and internal cross-functional teams
Preferred Qualifications
- Deep knowledge of modern computer graphics techniques including ray tracing
- Experience with multi-platform game and engine development
- Proven GPU profiling and performance analysis experience
- Experience with Metal API and developer tools
Apple is an equal opportunity employer that is committed to inclusion and diversity, and thus we treat all applicants fairly and equally. Apple is committed to working with and providing reasonable accommodation to applicants with physical and mental disabilities.