Product Designer
Description
The Wearables team in Meta’s Reality Labs is looking for an experienced Product Designer to shape the future of computing platforms. In this role, you’ll join the Studio team within the Design Foundation pillar. Studio is a small team of high-craft designers with complementary expertise across visual, interaction, and system design. They drive high-ambiguity, cross-cutting projects, partner closely with device teams, and help teams refine or rethink experiences. You will be responsible for ensuring that our products and features are valuable, easy to use, and of the highest level of craft and execution. You will utilize your full range of product design skills to contribute to high-level strategic decisions and drive transformational experiences for our users. By focusing on people and doing the simple things first, you will help develop quality experiences for some of the world’s biggest problems.
Responsibilities
Take broad, conceptual ideas and turn them into something useful and valuable for our 2 billion+ users and drive product strategy and innovation across a large organization Design leading-edge concepts through the craft of end-to-end flows which impact broad sets of users at scale while using the appropriate prototyping tools Drive design prioritization and execution, keeping up teams momentum to meet accelerated timelines Design new experiences or layouts that improve visual systems Play an active role in communicating strategic decisions around the future direction of products Give and solicit feedback from a broader product team in order to continually raise our bar for quality Act as a key cross-functional lead accountable for the success of the initiative, leaning into workstream level operations and processes when needed Influence and drive alignment on product direction across multiple large organizations and cross-functional partners Work collaboratively with others, think creatively, and take on complex challenges Take on mentorship and coaching opportunities
Qualifications
Bachelor's degree in Design, Human-Computer Interaction, Computer Science, or a related field and minimum of 8 years of experience in relevant field 8+ years of experience building and shipping applications or software at company-level scale level, leading the end-to-end experience within a large-scale, ambiguous domain Interaction design experience with knowledge defining and evangelizing how an experience should behave based on understanding people's needs, plus consideration of how this innovation will scale and examples of the use of appropriate prototyping tools to demonstrate how a particular interaction will work Visual design experience with proficiency in typography, desktop/mobile UI, color, layout, iconography and aesthetic sense and how these elements impact product function Strategic product thinking with the experience developing product goals, identifying opportunities in a global market, and making decisions based on the impact to people and the company Experience representing work to executives, clearly and succinctly stating the goals and concepts Examples of leadership in non-product dimensions that have made a team stronger and positively impacted the work environment Experience connecting your work with other industry-leading related initiatives across the company while driving collaboration Experience of thinking through problems, and building zero-to-one solutions Experience showcasing your end-to-end design process across multiple projects, that include interaction and visual design artifacts, multiple iterations, high-fidelity prototypes, and consideration of the impact and scale of work
Compensation: $201,000/year to $278,000/year + bonus + equity + benefits